Saturday, November 14, 2009

Antoine Campbell Weekly Report 11-8 / 11-14

1. What was planned?
*Finish Undo System
*Practice for 8 hour startup Web Application Competition

2. What was done?
*Lots of practice for the 8 hour startup competition
*Won the 8 hour startup competition!!!

3. Problems encountered?
*Splitting time up, had to just work on Ninjitsu Sea Pirates this week, only seem to be working with a two man team, which is giving us even more work. Teammates are not following through on assignments.

4. What did you learn this week?
*A little bit of practice goes a long way, presentation and polish also go a long way.

5. What's planned for next week?
*Get back on to Bunny Generals, not that the competition is over, and my birthday is out of the way, can get back to work on it.
*Writing a two essays for the DOE grant. (I should have payed attention in English class, I like numbers)

6. Hours worked.
*Not sure exactly a lot but not on Bunny Generals so not sure what to put, at least 15.

Antoine Campbell Weekly Report 11-1 / 11-7

1. What was planned?
*Mainly Finish the Undo System
*Test for bugs
*Playtesting

2. What was done?
*Developed a system to Undo the actions made by the player after a mistake is made, however it does not function as I want it to so playtesting will tell whether it is helpful or not.
*Found a couple of bugs, fixed the bugs I found, got a couple of unexpected functionality if someone just banged a bunch of keys on the keyboard.
*Only had one person playtest and use the undo system, and depending on the situation it moved the algorithm ahead instead of back, I think I just need to change some values here and there.

3. Problems encountered?
*Undo System no as easy as originally thought
*Need more time competition approaching, working on 3 projects and preparing for a competition

4. What did you learn this week?
*Some interesting debugging techniques, Visual Studio is great

5. What's planned for next week?
*Just to get the Undo System working so I can playtest, the Undo System should be the last bit of feedback that was received about Bunny Generals

6. Hours worked.
*About 14

Tuesday, November 10, 2009

Amanda's report 11/02-11/06

1. What was planned for this week. Code cleanup. Prepare lecture on DarkWynter’s HUD and Event System for the serious games class.

2. What was done. Both.

3. Problems encountered. None...other than prepping lectures takes bloody forever.

4. Plan for next week. Deliver said lecture on Monday.

5. How many hours worked. 15

Amanda's report 10/26-10/30

1. What was planned for this week. Halloween Game night. Code cleanup on the engine.

2. What was done. Both though there was more work done for the Game night than anything else.

3. Problems encountered. Game nights.

4. Plan for next week. Finish code cleanup.

5. How many hours worked. 20

Amanda's report 10/19-10/23

1. What was planned for this week. One click install, work on the parsing some more, final engine prep work for the turn in to Reality Works, deliver lecture prepared last week. Proctored the discrete math test.

2. What was done. All of that.

3. Problems encountered. One click install - not entirely certain that it works the way it should. Just have to wait and see what Reality Works says.

4. Plan for next week. Clean up the disaster of a mess that I had to make of my code base in order to hack in some quick fixes.

5. How many hours worked. 30

Amanda's report 10/12-10/16

1. What was planned for this week. Fix that camera and one click install. Fix parsing on third level. Meet with my high school mentee and get her started on her project.

2. What was done. Camera...I just dropped it. It wasnt going to work for me in a reasonable amount of time. Parsing on third level ... flaky but it works. Spent two hours with my high school mentee and she is well on her way. Prepared lecture: How to build a .Net compiler into an XNA game, parse student code, launch an XNA game from a form, build data driven surveys in XNA and MS Forms, how to integrate Nuclex into an XNA game

3. Problems encountered. Camera.

4. Plan for next week. One click install, parsing, deliver the lecture.

5. How many hours worked. Short week so only like 10 or so.

Eagle Week 11-1

What was planned for this week
Finish GRFP application
Plan two lectures for the serious games class.

What was done
Lots of work on the GRFP; lots of good advice in the days before final submission.
Help many students with their applications.

Planned the lectures for serious games class on Sunday....

Problems encountered
Two tests due at the same time as the GRFP is a huge headache.
Doing work on Sunday.

Plan for next week
Work on the EDM IRB.

How many hours worked
40