Acey Boyce Jan 20-27th
1. What was planned?
Continue work on creating bead loom Puzzles and become more familiar with the new upgraded Bead Loom. Begin looking over the upgraded bead loom code.
2. What was done?
I have finished half the puzzles planned for the game.
3. Problems encountered?
I have not gotten access to the code base yet so I have not been able to look at the code yet.
4. What did you learn this week? (esp. computer science, or anything surprising or interesting)
The original bead looms saving system and undo system are a bit buggy leading to some lost work and time. This seems to be less of an issue with the new upgraded one but it is showing me some things I will need to be sure to check for in the game. It would be bad if someone was unable to complete a puzzle because when they hit undo i undid the wrong things!
5. What's planned for next week?
Continue work on designing the puzzles and solutions and get my hands on the code base. When I do get the code read through it, take notes on it, and figure out what parts need to go and which need to stay for the game.
6. Hours worked.
12
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