1. What was planned?
*Finish implementing components for Bunny Generals Prototype
*Implement a way to script player actions for tutorial purposes
2. What was done?
*Fix some bugs with Bunny Generals Prototype, HUD, Selection Boxes, Dynamic Swapping, Error Checking
*Reorganized the code to make it easier to work with
*Added some boxes similar to Wu's castle to the HUD for dialogue
3. Problems encountered?
*Scripting the sort sequence so a player can watch it is very tricky.
*End of semester means lots of work on all fronts, only 3 projects simultaneously
4. What did you learn this week?
*I love creators club forums the ultimate resource. You have a problem, someone else has probably already cried about it.
*uber OOP code is not too bad, just annoying
5. What's planned for next week?
*Have a better demo ready for Dr. Barnes, I guess for Tuesday or Wednesday
6. Hours worked.
*About 10
Thursday, April 23, 2009
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