Tuesday, June 16, 2009

Bethany Miller - Week 2 - 6/16/09

Bethany Miller - Week 2 - 6/16/09

1. What was planned?
-Separate classes for level logic
-Add different sorting
-finish pre/post test and submit final IRB paperwork
-figure out logging for players actions
-instructional elements

2. What was done?
-Separate classes for level logic
-Selection and insertion sort implemented
-Different level maps
-Logging of player's moves and time
-Turned in final copy of IRB paperwork

3. Problems encountered?
Mapping went well until the end. The tiles and map size were suddenly resized so the map wasnt coming out the way it should have. After we realized how to fix it the problem was solved, however this was after creating the same map at least 3 times. We wasted some time, but at least the problem was fixed and we have nice new level maps to show for it!

4. What did you learn this week? (esp. computer science, or anything surprising or interesting)
I had never done any type of level map editing. I learned how to create the level and actually implement it into the game. It became one of my favorite things to do. I really like the creative side of computer science and hopefully I can do more of it!

5. What's planned for next week?
-Complete logging
-Add quick sort
-Fix tutorial

6. Hours worked.
full 40 hour week .

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