Tuesday, June 16, 2009

Rachel Brinkman - Week 2 - 6/16/09

1. What was planned?
- Submit final IRB paperwork
- Finish iPhone tutorial
- Begin work on either the Dance Tool or the iPhone app

2. What was done?
- Turned in final copy of IRB paperwork
- Worked on iPhone tutorial - created the cube, worked on integrating Views into the project.
- Brainstormed with the team for conference game ideas, we came up with a cool and achievable concept

3. Problems encountered?
- Forgot to turn on the depth buffer for rendering the cube, and then when I did turn it on, I forgot to clear it, so I was looking for non-existant near clipping plane issues.
- VIEWS. Not all Views are created equal, or play nicely together. EAGLViews, which must be used in conjunction with OpenGL code, do not seem to behave the same as UIViews. They inherit from UIViews, but do not interact with the view controller in the same way. I tried many different ways of integrating the ViewController based project with the EAGLView project, and kept hitting walls. However, Evie found a solution that uses multiple .xib files! It hadn't occurred to me to use more than one, but as I'm working through it, it makes sense. Thanks Evie!

4. What did you learn this week? (esp. computer science, or anything surprising or interesting)
- Some OpenGL commands (they have all the man pages on their site, which is really convenient)
- Became somewhat familiarized with Objective C
- Learned a lot about View Controllers and different kinds of Views

5. What's planned for next week?
- Finish the iPhone tutorial
- Build a prototype of the conference game (this week and next week)
- Begin work on the Dance Tool?

6. Hours worked.
~50

No comments:

Post a Comment