Tuesday, June 9, 2009

Thomas Phifer Weekly Report 6/9/09

1. What was planned?

*Complete Evie's Warm-Up Projects. Hello Unity! and Hello Cube!

*Create website/blog

*Complete IRB

*Review Game and read paper and create PowerPoint

2. What was done?

*Hello Unity! is completed and it is on my website: http://arena.uncc.edu/REUStudents/tphifer/

*I reviewed the game "Infamous" and read the paper on Wu's Castle. I will present my PowerPoint tomorrow (Wednesday.)

*Completed the IRB today.

*The iPhone app project was a little ambitious for our deadline(even the second one) so I think Evie is going to go light on us. I started the SDK and become familiar with the different applications. I was unable to meet all the requirements in time but I got started.

3. Problems encountered?

*Not having the necessary software installed on machines. (Did not have photoshop, illustrator, ...etc)

*Not having enough macs exclusively available for iPhone Development (We need three Intel Based Macs made availible to us. We have 2. There are extra MacBooks but they are being used in testing.)


4. What did you learn this week?
*The Unity Game Engine is extremely flexible and versatile. It can be used in iPhone Development, Wii Games, PC, in the web browser and much more. I love Unity. Tutorials, forums, and IRC chats are useful in learning a new software. Better time management. The IRB standards for research on human subjects.

5. What's planned for next week?
*Finish the iPhone Warm-Up project for Evie. Start work on the Dance Tool and the real iPhone app.

6. Hours worked.
*43

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