Monday, July 20, 2009

Rachel Brinkman - Week 6

1. What was planned?
- Return the Dance Tool to a stable state
- Help Evie run a user study on the Dance Tool
- Work on integrating Evie's and my work on Table Tilt

2. What was done?
- Helped eliminate some critical bugs - the Dance Tool was stable in time for the study.
- Helped Evie run the user study.
- Worked on the state machine for Table Tilt.

3. Problems encountered?
- Did not really have time to do much integration on Evie's and my work on Table Tilt, due to the crunch on Dance Tool.

4. What did you learn this week?
- The iPhone does not have a state machine system that I can build on, so I will have to write one from scratch.

5. What's planned for next week?
- Finish state machine and all game mechanics for Table Tilt (hole detection, scoring, timer)
- Integrate my code with Evie's

6. Hours worked.
40

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