Tuesday, August 18, 2009

Rachel Brinkman - Week 10

1. What was planned?
- Fix accelerometer data, finish code for passing the ball between screens.
- Test game
- Write paper

2. What was done?
- Fixed accelerometer
- Finished ball-passing code
- Everything is finished for the game! At least for our first release... yay!
- Finished final paper

3. Problems encountered?
- Sometimes the ball can be lost when it is moving between screens if the vector is reversed while it is traveling. It doesn't happen very often, but when it does, the packet is lost for good, because none of the devices think that it is in their coordinates.
- Also, occasionally scenarios can be generated that are impossible. To counteract this, Evie added a swipe gesture to reset to a new scenario. Eventually, we want to change the level generation to better prevent extremely difficult or impossible scenarios.

4. What did you learn this week?
- This summer has been a very positive experience for me, and I learned a great deal about research methods, new programming languages, and design. I also had the opportunity to network with others in the research community both at UNCC and at the two conferences I attended. Because of this research experience, I am now seriously considering a Ph.D. Thanks to everyone at the Game2Learn lab for a great summer!!

6. Hours worked.
~48

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