Saturday, November 14, 2009

Antoine Campbell Weekly Report 11-8 / 11-14

1. What was planned?
*Finish Undo System
*Practice for 8 hour startup Web Application Competition

2. What was done?
*Lots of practice for the 8 hour startup competition
*Won the 8 hour startup competition!!!

3. Problems encountered?
*Splitting time up, had to just work on Ninjitsu Sea Pirates this week, only seem to be working with a two man team, which is giving us even more work. Teammates are not following through on assignments.

4. What did you learn this week?
*A little bit of practice goes a long way, presentation and polish also go a long way.

5. What's planned for next week?
*Get back on to Bunny Generals, not that the competition is over, and my birthday is out of the way, can get back to work on it.
*Writing a two essays for the DOE grant. (I should have payed attention in English class, I like numbers)

6. Hours worked.
*Not sure exactly a lot but not on Bunny Generals so not sure what to put, at least 15.

Antoine Campbell Weekly Report 11-1 / 11-7

1. What was planned?
*Mainly Finish the Undo System
*Test for bugs
*Playtesting

2. What was done?
*Developed a system to Undo the actions made by the player after a mistake is made, however it does not function as I want it to so playtesting will tell whether it is helpful or not.
*Found a couple of bugs, fixed the bugs I found, got a couple of unexpected functionality if someone just banged a bunch of keys on the keyboard.
*Only had one person playtest and use the undo system, and depending on the situation it moved the algorithm ahead instead of back, I think I just need to change some values here and there.

3. Problems encountered?
*Undo System no as easy as originally thought
*Need more time competition approaching, working on 3 projects and preparing for a competition

4. What did you learn this week?
*Some interesting debugging techniques, Visual Studio is great

5. What's planned for next week?
*Just to get the Undo System working so I can playtest, the Undo System should be the last bit of feedback that was received about Bunny Generals

6. Hours worked.
*About 14

Tuesday, November 10, 2009

Amanda's report 11/02-11/06

1. What was planned for this week. Code cleanup. Prepare lecture on DarkWynter’s HUD and Event System for the serious games class.

2. What was done. Both.

3. Problems encountered. None...other than prepping lectures takes bloody forever.

4. Plan for next week. Deliver said lecture on Monday.

5. How many hours worked. 15

Amanda's report 10/26-10/30

1. What was planned for this week. Halloween Game night. Code cleanup on the engine.

2. What was done. Both though there was more work done for the Game night than anything else.

3. Problems encountered. Game nights.

4. Plan for next week. Finish code cleanup.

5. How many hours worked. 20

Amanda's report 10/19-10/23

1. What was planned for this week. One click install, work on the parsing some more, final engine prep work for the turn in to Reality Works, deliver lecture prepared last week. Proctored the discrete math test.

2. What was done. All of that.

3. Problems encountered. One click install - not entirely certain that it works the way it should. Just have to wait and see what Reality Works says.

4. Plan for next week. Clean up the disaster of a mess that I had to make of my code base in order to hack in some quick fixes.

5. How many hours worked. 30

Amanda's report 10/12-10/16

1. What was planned for this week. Fix that camera and one click install. Fix parsing on third level. Meet with my high school mentee and get her started on her project.

2. What was done. Camera...I just dropped it. It wasnt going to work for me in a reasonable amount of time. Parsing on third level ... flaky but it works. Spent two hours with my high school mentee and she is well on her way. Prepared lecture: How to build a .Net compiler into an XNA game, parse student code, launch an XNA game from a form, build data driven surveys in XNA and MS Forms, how to integrate Nuclex into an XNA game

3. Problems encountered. Camera.

4. Plan for next week. One click install, parsing, deliver the lecture.

5. How many hours worked. Short week so only like 10 or so.

Eagle Week 11-1

What was planned for this week
Finish GRFP application
Plan two lectures for the serious games class.

What was done
Lots of work on the GRFP; lots of good advice in the days before final submission.
Help many students with their applications.

Planned the lectures for serious games class on Sunday....

Problems encountered
Two tests due at the same time as the GRFP is a huge headache.
Doing work on Sunday.

Plan for next week
Work on the EDM IRB.

How many hours worked
40

Eagle Week 10-25

What was planned for this week
Get more work done on GRFP; help other students with GRFP

What was done
Crunch time; students started coming to grfp meetings.
Have basic drafts of all essays, still working heavy on everyone's research proposals

Problems encountered
Feedback exists in small bursts; helping students more than getting helped.
Lots of tests next week at the same time as GRFP due date

Plan for next week
Do lecture prep for the serious games class.
Do IRB for the EDM project

How many hours worked
40

Eagle Week 10-18

What was planned for this week
Find a project planning tool.
Get GRFP drafts and receive feedback on them

What was done
Worked with evie and decided on using Assembla
Worked on GRFP, went to meetings to help other students work on GRFP applications

Problems encountered
The program cost money and someone has to pay for it.
Not many students attended the GRFP meetings.
Not getting much feedback on my essays

Plan for next week
Continue to work on GRFP; help other students work on their apps

How many hours worked
20

Eagle Week 10-11

What was planned for this week
Stress test the jung tool and get matt and shaun set up with the tool and ide

What was done
Everyone on EDM vis should have access to the working copy of the ide and jung tool
Created a first draft of my GRFP research proposal

Problems encountered
Keeping contact with pslc mentor is difficult; limited feedback on GRFP proposal.

Plan for next week
Concentrate on GRFP until the essays are completed.

How many hours worked
20

Eagle Week 10-4

What was planned for this week
Create an example project in JIDEA with JUNG
Get an educational license for JIDEA

What was done
Contacted JIDEA team and got a license for our project
Created a small example project in JIDEA with jung that
could show some of the abilities of the program

Problems encountered
JIDEA is great, some of the jung documentation is a little weak

Plan for next week
Get started on some NSF GRFP work
Stress test the jung tool

How many hours worked
20

Eagle Week 9-27

What was planned for this week
Edit John's Thesis
contact pslc mentor
Find a suitable Java IDE
Try to connect jung to a new java project

What was done
Contacted mentor to discuss continuing my pslc project
found JIDEA for java ide

Problems encountered
netbeans is hard to work with existing liberies
eclipe does not have built in GUI editing, these will not work for our needs.

Plan for next week
Get an example project up and working in JIDEA with jung

How many hours worked
20

Eagle Week 9-20

What was planned for this week
Look into existing Vis tools.
Look into continuing my PSLC project.

What was done
Tons of mindless grading for logic class.
Looked at existing tools; there are a few that might be good.
Most are in java, there are a few in C#

Problems encountered
Tests were not always in the lab.
Working in Java would require a better IDE, Netbeans and Eclipe are both options.

Plan for next week
Contact pslc mentor.
Help do edits to john's thesis.

How many hours worked
25

Eagle Week 9-13

What was planned for this week
Create a first draft of the SIGCHI paper.

What was done
Created a draft of the SIGCHI paper; sent it to Dr. Barnes for review.
Spent a ton of time doing revisions.

Problems encountered
The AC in the lab is broken!!
Limited feedback before the due date.

Plan for next week
Look over a few existing visualization tools for the EDM Viz group.

How many hours worked
40

Eagle Week 9-6

What was planned for this week
Attend lots of meetings and plan for the semester.

What was done
Sat in on the EDM Vis group's meeting; attending several other meetings.
Starting drafting and doing literature reviews for a SIGCHI paper.

Problems encountered
Lots of meetings; SIGCHI conference is different than where we have published in the past.

Plan for next week
Create a first draft of the SIGCHI paper
How many hours worked
15

Eagle Week 8-30

What was planned for this week
Prepare example games for the Serious Games class.
Get ready for the start of the semester; including building google cal etc

What was done
Submitted the games to Dr. Barnes; set up my gCal for the semester.

Problems encountered
Two of my classes have changed class times; this is a pain.
Have to do lots of running around to register for the GAANN class due to these scheduling errors.

Plan for next week
Attend the Computer Science Department retreat.
Attend at meeting on the start of Peer outreach group for STARS.

How many hours worked
15

Amanda's report 09/28-09/09 (two weeks)

1. What was planned for this week. Camera fixing, more level testing of the third level, began prep of the engine for RealityWorks. Hold office hours for the discrete math class for their test.

2. What was done. All of that plus the games repitches in the serious games class.

3. Problems encountered. The third level parsing is not working correctly. Have to fix that and the camera...

4. Plan for next week. Third level parsing, one click installation, camera.

5. How many hours worked. 24

Amanda's report 09/21-09/25

1. What was planned for this week. Grading 2175 test. Finish the secondary camera in EleMental and test the level. Game night.

2. What was done. Graded the 2175 test. Organized the Game2Learn group taking the course so that we could meet in order to revamp the original team layout and redo all of the game pitches to be more applicable to the idea of the serious games course (also to make the teams more equitable).

3. Problems encountered. Camera!!! Also, the whole revamp of the class was brought to my attention while at Saucer...

4. Plan for next week. Repitch for serious games, camera, test the level.

5. How many hours worked. 24

Amanda's report 09/14-09/18

1. What was planned? Work on getting the secondary camera some more. Wrote the third challenge class and scaffolding code.

2. What was done? Third challenge complete and works...not real happy with the parsing but need to check out a better way to do it anyway. That secondary camera might just get dropped.

3. Problems encountered. I cant copy and paste in the blog browser...

4. Plan for next week. Figure out what to do with the secondary camera. Test the third level as extensively as possible. Change the events over to the new level format.

5. Hours worked. 12

Amanda's report 09/07-09/11

1. What was planned? Work on EleMental code - secondary camera, changing the code challenges, mini map, and event code.

2. What was done? Code challenges are changed.

3. Problems encountered. Secondary camera...harder than I thought.

4. Plans for next week? Get the mini map working, make the third challenge, do something with the secondary camera.

5. Hours worked. 12